AI Insights · Timothy · July 2024
Q2 2024 iOS Cooking Games Insights in the US: Sensor Tower Data
Sensor Tower's analysis of the top 5 cooking games on the iOS platform in the US for Q2 2024 reveals varied performance trends. Detailed insights on app downloads, revenue, and active users are available for industry professionals.
In the second quarter of 2024, the cooking game genre on iOS has shown a mix of performances according to the latest data from Sensor Tower. Here's a snapshot of how the top apps have fared in the US market.
Gossip Harbor®: Merge & Story saw a revenue trend with fluctuations, starting at approximately $1M in the first week of April and peaking at around $1.3M in mid-June. Downloads for the game demonstrated growth, particularly notable in late April with a spike to 300K. Weekly active users (WAUs) increased over the quarter, from 556K to a high of 913K in mid-June before dipping to 823K.
Cooking Diary® Restaurant Game experienced a varied revenue trend, with a notable peak at $329K in mid-April. The game's downloads were minimal, with the highest at 14 in late April and mid-June. WAUs showed a general decline from 206K to 183K by the end of the quarter.
Bingo Frenzy™-Live Bingo Games, despite not being a traditional cooking game, had its revenue ranging from $30K to a peak of $408K in early June. Downloads were scarce, with only a few reported across the entire quarter.
Hello Kitty Lunchbox saw revenue that oscillated between $19K and $182K weekly. Downloads remained relatively consistent, with numbers mostly in the low hundreds. The game's WAUs declined slightly from 225K to 162K over the three months.
Food Games: Street Cooking showed modest revenue figures, beginning at $62K and reaching up to $118K in the third week of June. The game did not record any downloads throughout the quarter, and no data on WAUs was available.
For more detailed insights and analysis, readers can explore the full reports available on Sensor Tower.